The Sick Beats modifier has landed in Brawl Stars, and it’s already shaking up the Ranked Mode arena.
Say goodbye to stuns, slows, and knockbacks, and hello to a Brawler’s paradise when Sick Beats is active. While this modifier doesn’t have the same impact on the Brawl Stars meta as Timed Detonation or Quickfire, a careful shift in strategy is required.
Edgar, for instance, might not be top-tier universally, but in Sick Beats, he’s a nightmare to contend with due to his unimpeded aggression. Similarly, Carl and Rosa find new viability, making them enjoyable picks for those tired of their usual gameplay limitations.
Understanding Sick Beats Modifier
Sick Beats
All Brawlers are immune to stuns and slows.
The Sick Beats modifier is a game-changer for Brawlers who typically suffer from crowd control effects. By eliminating stuns, slows, and knockbacks, this modifier allows aggressive Brawlers to maintain their momentum and pressure without interruption. It’s a pivotal shift that doesn’t overhaul the meta but certainly tweaks it, favoring Brawlers who excel in close-quarters combat.
And while it might be obvious, here’s your reminder: don’t go and pick Brawlers who rely on crowd control abilities to be successful. Tara’s Super, for example, is completely ineffective when the Sick Beats modifier is active.
Best Sick Beats Brawlers
Edgar
Normally, Edgar isn’t near the top of the list when you think of the strongest Brawlers—his vulnerabilities to crowd control make him a target that can be kited and controlled. However, in the Sick Beats environment, Edgar sheds these weaknesses and becomes a relentless force.
Without the threat of stuns or slows, Edgar’s aggressive leap and fast-paced melee attacks allow him to engage foes with a new level of tenacity. This makes him not just viable, but incredibly annoying to deal with, as he can persistently chase down targets who would normally slip away.
So, yes, you can finally go ahead and pick Edgar without the fear of a big red thumbs down from your teammates.
Carl
In typical modes, Carl can feel underwhelming due to the predictability of his abilities that are easily interrupted. However, Sick Beats breathes new life into his gameplay.
With his Super and pickaxe swings uninterrupted, Carl becomes a whirlwind of damage, slicing through opponents with surprising agility and resilience. This modifier allows players to experience Carl’s full potential, making him a satisfying choice for those who want to wield his unique attack mechanics without compromise.
Rosa
Rosa’s effectiveness is often undercut by her slow speed and susceptibility to stuns and slows, making her an easy target in open maps without much cover. But in Sick Beats, she transforms into a tanking powerhouse, especially in bush-rich environments.
Without the fear of being slowed, Rosa can engage freely, utilizing her shield to push through enemy lines and cause chaos—an ability that turns her from a situational pick into a dominant force on the right maps.
Honorable mentions
Not to be outdone, Bibi, Fang, and Doug each bring their own flavor to the Sick Beats stage.
- Bibi: She’s all about getting in your face, and now that her home-run swing can’t be canceled, she’s ready to knock it out of the park.
- Fang: Already a strong contender, Fang’s ability to engage quickly and decisively is enhanced without the risk of being disrupted by crowd control.
- Doug: Always looking to close the gap, Doug benefits massively from an uninterrupted approach. He gets a chance to shine when Sick Beats is active.
While these Brawlers shine brighter under the Sick Beats modifier, they’re not necessarily ones you should pick mindlessly. In many cases, the top-ranked Brawlers in our Brawl Stars tier list remain the top options for both picks and bans, even when the Sick Beats modifier is active.
So choose your Brawler wisely, embrace the chaos of Sick Beats, and let the brawl begin!